Best medium tank template hoi4. 40 width amored anti-air / anti-infantry template.
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Best medium tank template hoi4 I would use medium flame tanks instead, for attack 6/6/5 (6 medium tanks, 6 SPART and 5 mot/mech) with mobile warfare absolutely melts enemy infantry. But because the division is so light, adding light tank recon can also add material amounts of attack/breakthrough. SF tanks also have higher hard attack on airland battle. Heavy tanks require chromium as well, so you’ll need to source it. Anyway, for what type of tank, I consider my resources: Light tanks only need oil and steel Medium tanks need tungsten as well Heavy tanks need chrome instead You can make a ghetto tank div with 3-5 "breakthrough" tanks and the rest medium howitzer SPG that doesn't cost a lot, and it will erase things in SP about as well as mediums. Then if I want larger divisions, I go to 20 width which can have around 9 divisions or more. SPG's focus on soft attack. Anti tank take down alot of tanks which are high production and add depth and strength to these situations. 12-8 + support arty and MW doctrine. Breakthrough is important for tanks and these don't help with that but they are very useful. Tank Templates. The best general purpose flame tank is the medium one. If you don't have air superiority SPAA is a must (replace 1 medium for 2 SPAA). 14/4 might be the best infantry template for pushing, but they're still poor at it. For support: engineers, probably logistics and artillery, maybe light tank recon or mechanics. First rule of tank club is we don't talk about artillery. Your division requires 540 light tanks and 50 medium tanks, the reliability suggested would be >98. Besides the template, you can add fuel tanks to your tanks through tank designer. Your reliability is really low which will make you tanks break down a lot. For tanks usually 8mech and 8 tanks with signal companies, maintance, engineers, support artillery and anti air. You can go for either light,medium or heavy tanks. Light tanks aren't worthwhile, like at all, against someone with AA or AT their infantry divisions will pierce you light tanks. Never do 20 width tanks. Ideally you must have a minimum of 10 tank division at the start of the war and double it at minimum or tripple it at best for Barbarossa to ensure the fall of USSR before/by December. The guide is now updated following Trial of Allegiance DLC and Bolivar Patch! Thank you for re-visiting my guide! Feb 1, 2024 · Here is the best Medium Tank division template to use at the start of the war: 4×2 Medium Tank; 4×2 Motorized Infantry; 1 Motorized Artillery; Support: Engineer + Motorized Recon + Logistics + Maintenance + Flame Tank The tank division that I go with is a 6/4 with medium tanks and motorized, aswell as some support companies like Artillery, Logistics and Engineer. Inf. It's around 7 IC and by Barbarossa I have 120 27 width medium tank divs. keep it above 9 but below 12 Light tanks can mount howitzers when you use superfixed turrets, so whatever it is, medium, Heavy or light division, i put at least 2 light artillery in them with min. Just add small cannons instead of HMG for max firepower. You might mix in some SPGs, too something like 10med-7mot-2medSPG with artillery a In this video I will show you my best tank designs and templates for Hearts of Iron IV version 1. Support companies, Arm recon, Engineers, art, maintenance, Signal. Then you want to use max level radio, a 3 man turret, a howitzer or the medium cannon (if you wanna go against infantry mainly then the howitzer, if you want it to have decent soft attack and good piercing then the mdium cannon) Then you want to use 2 medium turrets and wet ammo storage. Recon and arty also viable supports, but I prefer those 5 for mediums. the tank destroyer has a lot of hard attack and some soft attack With the last 2 types, the up to 1 or 2 tanks, is tanks of each weight class. 3 tanks have more stats than 2 SPGs for the same width. Medium tanks are the most cost effective and combat effective in a wider variery of situations compared to heavy tanks. For single player I would say 40 width medium tanks with as many tanks as you can fit in while having above 30 org so 13-7 or 12-8 for superior firepower and 15-5 for mobile warfare is also viable. May 15, 2024 · As soon as players unlock Motorized Infantry in their Hearts of Iron 4 gameplay, it’s advisable to consider rushing Medium Tanks for the Early-Game Rush Medium build. Basic High-Velocity Cannon, Heavy Machine Gun x2, Special Modules. The AI does often use air support. Maximize your nations military potential with expert-approved templates, including heavy tanks, light tanks, and breakthrough tanks. ) Early-Mid Game Medium/Light Tank w/SpArt Template (Effective against infantry divisions. Inf is fine for early medium tank templates, but later, especially with modern tanks around, I would replace with them with Mecha. Support: Pioneers + medium flame tanks + support art + logistics. Tanks should have a penalty for mountain terrain, I would open the template designer and check. Support artillery, flame tank, armor recon, logistics and engineer. ) Here is the path you should take for maximum efficiency: The ones that in the red squares are the ones that give %5 breakthrough. A collection of all division templates and tank & aircraft designs for any. I suggested it considering the goal not to realize immediatly the best possible division, but to field as fast as possible a fully equiped division using what is available in stockpile. I personally would go for 32 improve reliability, 72 is not so good if you play MP upgrade armor, piercing and hard attack, otherwise you’ll get shredded And keep the production cost of medium tanks near 15. You need support flame tanks. But if you're doing this, you're kind of doing it just to do it, or maybe because watching a light tank icon eviscerate AI medium and heavy tank icons looks funny. Without Expert AI 5. Medium Tanks are the meta of HOI4, as they are the best combination between the Light and Heavy Tanks. Maybe if it was a light tank buts it a medium tank you want less engine and more armour, your tanks are gonna get destroyed in combat, they will only be good for running past the enemy’s gaps Reply reply Apr 1, 2020 · 1) Unless you plan on fighting Germany AA might be more useful than AT, the AI usually does not field medium tanks, or fields mixed medium/light tank divisions. You need to keep reliability near 95%, stop using secondary turrets, use stabilizer once Tanks take less org dmg since they have armor. As Italy my main goal is driving Allies out of Africa and Im wondering what are good templates for that. Comment: Based on the description this is a 1938 medium tank design to "roll through France and soviets. In MP, such a tank division would get massacred by a high-hardness medium template that has a mix of soft and hard attack damage. Also riveted armor cuz it's most cost effective. Discover the top designs for Hearts of Iron IV, featuring the most effective armor, firepower, and mobility combinations. A good general template will be good. Jun 1, 2023 · Tank Role. This guide is singleplayer oriented and used for causal gameplay. You also shouldn't produce tanks until early 38 when you get medium cannon or howitzer. If you're facing heavy tanks you'll need 1 or 2 TD instead of medium tanks. So if you have medium and light tanks and wanted a 17/2 style, you could use 2 SPG, 1 light, 1 medium, and then the 5 mot, 5 cav, 5 infantry. Ye but Idk how to make a 40w tank division. SPG artillery is for fighting mainly infantry. Best support companies are recon, signal and engineering with whatever else you can get like support arty or support aa. 40 width amored anti-air / anti-infantry template. com/playlist?list=PLY4d0TUsYg8KCFGQl9nYPjFnXN0N5ERzeFor all of my Hills and marshes should be avoided, no point in trying to optimize your width into a terrain tanks are going to be bad at attacking anyway. For me, my current division template doesn't work very well, it takes a while to invade France and I mostly rely on Infantry. Flamethrowers are researched with second level engineer company and they are prodced as tanks through tank designer and production. For 20w, between 5/5 and 7/3, depending on doctrine and how much you've researched (more tanks if more doctrine, less tanks if less doctrine). Do not ever make SPGs. 20w are 4 x med pz, 3 x mot, 1 x td, 1 x spaa. If you want an Infantry tank where you don't want to fight or intend to fight other tanks then Rocket Artillery or SP Artillery are your best friend. Cheapest Medium flame tank is also good for neglect terrain debuff. Only thing that matters is that it's fast enough to keep up with the In theory it can do it on its own but not likely to do so tbh. I also like to use medium canon 2, but howitzer do also work very well in SP because of tons of soft attack. Be careful if you use mech 1 they are 8kmh. This is all against AI ofc, human players would behave differently in For tank divisions, that is 3 tanks, 2 motorized as an example. Tanks that go 4km/h with high armour and breakthrough to boost div stats. Three man turret, close support gun (howitzers when I have them unlocked), and radio 1. Then you want some really cheap infantry (9 inf with only support artillery) and some cheap light or medium tanks to do the pushing with. It might not look like answers your question, but it does. That will increase your hardness and armour a good amount. Never do light tanks. 12. It’s important to note that heavy tanks typically aren’t recommended due to their prohibitive cost, high supply usage, and how easy it is to get high piercing on medium tanks. These will determine the base org and hp, also helps the soft attack stats. That said, in your position, here’s what I would do: Create a medium tank with 3 man turret and medium cannon, with radio, heavy machine guns, and easy maintenance. If you'd like to learn more, I made this online division designer. AA focuses on air attack. The first number is the amount of tanks, the second number is the amount of motorized/mechanized infantry. Even base armor is Feb 3, 2024 · You can always find my most updated templates and designs at this link: https://www. For supports you always want engineers, AA, arty and rocket arty. Some minors, that will exclusively be asked to build tanks, can go for a more aggressive 15-5 which will grant an edge in tank duels but come at an equipment cost due to lower org / hp. HOI4 Germany Starting Guide: https://www. I play a lot of mp and what I've learnt from very good players is a medium chassi with medium cannon or high velocity cannon, three man turret, radio 1, 2 small cannons (I believe they're called) and easy maintenance. Heavy tanks should only be used it you have a strong industry and require breakthroughs. And what do you need two line AT for Cheap but decent pushing infantry division looks like this: 12 infantry, 4 rocket arty, 2 heavy tank. Consider SPAA if you're way behind in the air game. Whether you’re trying to D-Day or fight in Eastern Europe, the Tank Buster Template offers a great combination of Soft Attack, Defense, and Hard Attack to neutralize the strengths of armored divisions. Support - Engineers, Recon, Anti Air, Logistics and Signal Company This is the best division in the game. Torsion Bar On the armor tab under the research tab, there are little boxes in the tank research icons, those are specialized versions that you can research. You can also change the type of tanks. Best tank for hills, forests and deserts bar the MUCH more expensive quality heavies you might start getting out in numbers in 40. get rid of few tanks. Infantry is not for pushing, it's for defending. Discover the perfect balance of stats and equipment for superior battlefield performance. You can go 4/6 if you lack production power or resources. 3, tank division: 6tank/4motor or mech inf. And also of course speed so engine up to 9. Get support AA so you can push easily cause it reduces air superiority from enemy and lower a lot of cas damage in ongoing battle. It might be worth considering adding 1 more medium tank as long as it doesn’t drop your org below 30. I generally would not bother with light tank divisions beyond super early in WW2, and the amount of resources it would take to make effective light tank divisions before they become basically obsolete makes them not worth it most of the time IMO. Medium Tank. You already have more than enough soft attack to punch through anything not made of steel. Add in logi, aa, flame tanks, light tank recon and another of your choice. What are the best light tank and medium tank templates? Between 30-40 width. Light tank recon works well because this a speed-based unit more than a strength-based unit. As far as serious template, depends on opponent. This is a basic tank template. The tank design however honestly isn’t that good. You will find that your initial mechanized units are no good in Barbarossa. 13 medium tank battalions, 1 medium tank destroyer battalion, 2 medium tank anti air battalions and 5 motorized battalions. What i usually do to do that is make a medium tanks template of 3 medium, 1 motorized anti-tank, 2 motorized artillery & 4 trucks with supports of mot. If assume breakthrough, but it could be any number of things. They’re basically just infantry, with armor and speed. Jan 3, 2024 · Best Medium Tank Designs in HOI4. A place to share content, ask questions and/or talk about the grand strategy game… 6 inf 2 art 1 medium tank, 5 support companies, Superior Firepower. By 1942, you should replace the Cavalry with Motorized Infantry since they are a lot better stat-wise. Width is only 19. Regular tanks with the howitzer cannons have better soft attack because SPG are 3 width. artillery light tanks will add A LOT of soft attack. Note: For garrisons you can use cheap templates. For this purpose you should unlock Rokossovsky as an advisor by going "Positive Heroism". It's better you take care of where you put your tanks. I think the best way is to change tank template. For a medium tank putting 12 on engine is a step to the wrong direction. The 40w have 8 x medium tanks, 6 x mot, 1 x td, 3 x spa, 1x spaa. Find examples of infantry, tank, and armored templates with tips and explanations. Open up divison designer and compare the stats of 12-8 tank div + support arty with SF integrated/airland vs. Engineers and Logistics are must have support companies, the rest are more debatable. Tank reliability seems too low especially if you aren't good at micro tank division you'll burn em so get maintenance. So do no armour, called “glass tanks”, basically ur tanks get shredded but you out produce that because of low IC . Cheap Early Game Light Tank Template (Use it for encircling the enemies. 381K subscribers in the hoi4 community. Invest it as a late-game tank template when you can afford. Use amtrack 2 instead of mechanized 2 if you can, for the best river breaching division. Roughly 42 width division, around half mediums and half motorized or mechanized (depending on how much industry you have), adjust to end up around 30-35 org, supports are arty, engineer, flame tank, logistics, and AA if you need it. Then you can turn into medium tanks later on. Also just noticed if not caring about armour, no need for improved chassis use basic, there’s like no difference Also medium cannon 1 is a bit wank I like to only use medium cannon 2. Specialise your medium tanks for max breakthrough and soft attack, tank destroyers for max hard attack and armour. To combat tanks, having anti-tank weaponry is a must, and this template offers you enough to make a difference. If you do not have any Air make sure to substitute a single tank for 2 of SPAA. You want to be maximising your IC efficiency no matter who you are playing, so the standard templates (13/7 or 12/8) will do just fine. Also, go for bigger divisions (40, 42 or 45 width) when on offense due to focusing and attack to defense ratios. In MP you will a. Often having >100 reliability means you're either making a super expensive tank or you're sacrificing stats. A place to share content, ask questions and/or talk about the grand strategy game… I use 11-9-1 (tank-mot-TD), with eng, AA, maint, log, and flame supports. 401K subscribers in the hoi4 community. Also 30 is good since it is made to be better for tanks specific tiles like plains. tank and 10 mech with above-mentioned supports. However, early game I can also advise for very cheap 14w cav+light tanks with support arty which can be detrimental to the enemy once a breakthrough has been established. Although the others are pretty wack. A medium tank 6/4 or 7/3 at 20 wide, or 12/8, 13/7, or 15/5 at 40 wide aren't bad choices. ) Dec 5, 2024 · Unlock victory in Hearts of Iron 4 with these 5 essential medium tank templates. I have been playing Hoi4 Day by day, everyday, since May 7th, 2020, ask me anything This subreddit is for all things related to the game Wildermyth by Worldwalker Games. Mar 12, 2019 · In this video, you'll see how medium tank templates should look like in Man the Guns. Engineers, maybe logistics, maybe support artillery, maybe mechanized. +scouts (motor, light tank or armor car) + engineers + arty + whatever you want. 9/2 with a tank battalion will shred infantry any day any time. Dec 11, 2022 · This more fortified setup features a Medium Tank and three Light Tanks to accompany the major Artillery units and one Anti-Air unit, making this a more all-around division template for players to Tank division - 13 medium tanks, 7 motorized, support engineer and logistics (there are many options for tank templates but this is a good one to start with). Generally, it's best to have all of your tank battalions in the division of the same class. MW can close the gap by increasing tank:mot ratio but this also increases IC costs and lowers HP making them more expensive to build and use. It won't fare well against enemy tanks on multiplayer but you can always outmanuever them especially considering they basically negate the existance of enemy infantry and just make especialized heavies or TDs to deal with them. If you really want to spice up your life you can use Heavy SPG template with 6 Heavy SPG and 5 tanks and 6 infantry again 40 width. 12/13 medium tanks with 7/8 motorized. Your division template is quite good. If you add more tanks, ı would choose to add also 1 motorized for each new light tank, not for SPG's tho. TD's focus on hard attack and piercing. Sep 8, 2024 · A collection of all division templates and tank & aircraft designs for any minor and major nation. the medium tank has a lot of breakthrough and some soft attack but bad hard attack. I will also discuss what type of tank I would use for Always add radio - ideally advanced radio. Boost your game with proven designs, optimizing armor, firepower, and mobility. The tank design is bad. Looking for a good template as soviets in multiplayer. First off you want 3 man turret for best breakthrough. Feb 27, 2022 · my personal favorite tank template and the original one of the 2 this template consist of 2 types of tank : the breakthrough medium tank and hard attack tank destroyer they both come to supplement each other's weaknesses and add their strengths. For minors using tanks as infantry support for the whole army is vastly better option to having tiny tank army. No changes to speed, armor, or suspension. ) Early-Mid Game Medium/Light Tank Template (Use it for both encirclement and breakthrough. SPGs are also awful. Battleplanning with tanks isn’t a good idea, best bet is to use the manually, concentrate them in 1-2 places and create encirclements. replace spg with motorized, do your doctrines, if the terrain is not too bad use heavy tanks and try your tanks in a single spearhead so you can concentrate your air power and use the best generals, use signal, logistics, support/rocket arty, recon comp also engineer companies and with superior firepower you can get a extra 125 soft attack and Dec 5, 2024 · Unlock the ultimate tank warfare experience with the 5 best Hoi4 tank templates. Large divisions benefit from moving these to the line and using SCs that add % boosts instead. Dec 4, 2024 · Discover the top 5 medium tank templates for Hearts of Iron 4 (HOI4) and elevate your gameplay. You are probably using too cheap tanks Now you have expensive defensive divisions. With above average Max Speed and fighting stats, the Medium Tank is the best one to use for both single-player and multiplayer. The overrun bit is welcome but not the tank units main use in my opinion. Light artillery is more efficient in terms of production cost/soft attack provided i believe. nono recon: no supply: no maintenance crewlow organization. My 20w light div are the same as 20w medium, just There are too few motorized, you should always aim to always have 30-40 org on your tank templates. Smoke Launchers, Wet Ammunition Storage. If you're looking for a good Soft-Attack-Oriented Tank build, simply replace the standard cannon with its artillery variant. Buy my favorite tank template would be 10x mediums 2x medium spaa and 10x mechanized with support medium flame tank, radio and supply That things is nice but VERY expensive Use either medium or heavy tanks; do not use both. Medium Two-Man Turret. If you want to use infantry offensively, use 14 infantry 4 artillery with support engineer and artillery Tank design pretty expensive but OK if you can afford it (I think it is lategame so everything fine). Optimize your tank builds with these expert-approved templates. Mobile warfare template: remove the SPA for higher org. Suspension. Unlike base HoI4, the same divisions won't win you every war Now that magical motorised is gone due to the dynamic play styles of the different majors. Might help to replace a line with tank destroyers. You will only need 3-4 in each Pzgrp. You could also add medium flame thrower support company to boost your attack and movement in harsh terrains such as forests. You need to redistribute the stats, defense should not be so much in proportion to attack and breakthrough. Nov 11, 2023 · Medium Tank designer MIO With the help of this little baby we can get up to %17 more breakthrough (DONT FORGET, IT GOTTA BE MEDIUM TANK DESIGNER. 5th slot for light tank recon or support anti air (my favor is AA). The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Use these as your main offense. Run by players not WG. Sep 8, 2024 · It can also be used to advance across rivers. For single player with minors i use 27w infantry/tank divisions with 11inf / 1arty / 1 medium tank or 10 inf / 1 arty / 2 medium tanks if my industry allows. Medium tank, medium howitzer, three man turret, secondary smal cannon, sloped armor, armor skirts and last place can depend but in my opinion dont invest in Medium Flame Tank Logistic/Radio Company Battalions 3-5 Medium tanks 3-5 Motorized Infantry, preferably Mechanized Infantry 2 Motorized AA/SPAA 1-2 Motorized Arty/SPH Grants you a bunch of Soft Attack, Armor, Breakthrough, HP, Org etc. The more tanks you have the more attacks, armor, and piercing you have, but the less org, HP, and defense you have. I also have all tank equipment researched, so all the modern tanks, all the AA, tank destroyers, Artillery light medium heavy super heavy you name it and I have it as a tool at my disposal. Elevate your HOI4 strategy with these must-know templates for medium tank supremacy. The most important thing is always air superiority and close air support. Making division templates is beyond me, and I’m very stuck to 10w infantry w/ shovels, and 20w light tanks and maybe some support companies depending on how the game is going. For armored templates, use a ratio of motorized or mechanized infantry to tanks that gives you at least 30 organization. Besides you are still in early game. This Tank Template Oct 23, 2024 · Best Heavy Tank Design. Mechanized is a nice upgrade to your divisions but more expensive so you need to take into account your industrial capabilities. The record historical Finland speedrun in HoI4 Discord went with 6 light tank 1 motorized it apparently worked because AI Soviets had no way to counter even cheap light tanks lel it was otherwise a massive micro game, and was a very niche setup overall I usually make 5 medium tanks + 5 trucks + 4 support companies. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by… Imo very decent template. The fourth thing is reliability. If I’m really rich in mils then I’ll probably invest into motorized rocket artillery divisions 12 motorized rockets and 6 medium tanks with all the support companies. But if we talk about long term "best template", most people shall probably agree about something as simple as 10 mod. Weapons. 12/8/2 tank/mech/mot AA is king. AH has very little industry and manpower and it seems like I can never make real progress when I go to war with Romania, Yugoslavia, or Germany regardless of which 331 votes, 81 comments. I dont even know what stat I should be focusing on. I believe that is why most people do 9/1 or 9/3 for mountain divs and shuffle different quantities of arty and AA to get between 25-27 width for mountains. Early game use light tanks and switch to medium later game. This article provides a detailed guide to the best medium tank designs, including armor, firepower, and mobility configurations, to help you conquer the battlefield. Use riveted armor, Christie/Bogie suspension, medium howitzer, and replace wet ammo storage with more extra machine guns. Oct 9, 2024 · Learn how to design effective divisions for different combat widths and purposes in Hearts of Iron IV. redesign your tanks to have at least 8 speed (at least 12 in late game) combat width is on you, 26 is fine. As a general rule small divisions should use support artillery/AA/AT companies since these add fixed amounts of stats. This is like 15 tanks per support company so you can put some cheap light tanks with no engine or armor in every division if you want to push with your infantry but you should probably make quality flame tanks for your actual tanks. If you go for France or Yugo, use tanks in plains and mountaineers in mountains and hills (I hope this didn’t change in the new expansion). Turret. Even with 30 org from MW. If i want something faster, 6. 409K subscribers in the hoi4 community. Despite their relatively unsophisticated nature, they can be quite devastating in the right hands, as the support company in question can provide tons of buffs when using a flame tank company. you need at least 35 organization. You're better off making 15-5 medium tank-motorized with support engineer, recon, maintenance, and logistics. If you can spare tanks put them on. You'll have 50 health and lose half the tank clicking inf. ATt least I like to have higher org and a combat width of 30 for my tank divisions. Light tanks cannot be used in mid game as their latest variant is 1941 which is too early. 0, I go for mass producing a shit ton of really cheap medium tanks and I never upgrade from the 1938 chassis. Hearts of Iron 4 is a grand strategy game made by Paradox Development St In this video I will explain why I think the 43 width tank division template is the best in Hearts of Iron IV No Step Back. tank design: medium tank speed about 8km/h, reliability about 100% or less if you are using maintenance support company. You need at least 30 org. Feb 6, 2024 · 2×4 Medium Tank; 2×4 Motorized Infantry; x1 Motorized Artillery; Support: Engineer, Motorized Recon, Logistics, Maintenance, Flame Tank; Medium Tanks are the best choice for both single-player and multiplayer HOI4 games since they have the best balance between power and speed with the right design, allowing you to use tanks the way it was 49 votes, 36 comments. Reply reply Top 1% Rank by size Italy best strategy is going for light tanks and motorized, preferably small divisions to use to rush and encircle more than for breakthrough. Keep the combat width at 40, at least until the next patch changes combat width mechanics. Jun 18, 2024 · Stalin's Best Bet. If you can’t win the air war, replace one tank with 2 SPAA. ETA: if you won’t have air superiority, swap out a tank or the TD for two mot AA battalions. I would change a few things, but most of it is more personal preference than min max. Changelings like tanks, and you fight tanks. The result of a mix of "breakthrough specialist" tanks + spg + mot (later mech) is a slightly worse SP division than medium tanks can get, but for less cost and earlier. Disband all but a few, which you can use to good effect in the Spanish Civil War, then wait until you can field good medium tanks. 4km/h tanks with cavalry. Against infantry? Most tanks should do fine. start the war at a production disadvantage, so you want to go for quality heavy tanks that will consistently and easily beat germany’s, since if you go for mediums you will have fewer, as well as struggle in combat against german mediums as yours will require spaa and theirs will not Once Barbarossa stalls, the usual offensive units are good (7/2 infantry, tanks+motorised). This heavy tank design is a jack of all trades, master of none. The first design is the best. Template design also needs some work. 3-) for the best light tank division you can possibly put in the field, 1-2 SPG medium howitzer fixed turret. Not tanks. Expensive with not good stats. If you play mp remember to play according to rules, most mp games dont allow space Marines (Infantry with only one tank battalion or similar) Artillery is your best friend when against infantry armies like Germany and Soviets u/ice013 this is the improved template 5 improved Heavy tank/ 5 improved medium self propelled artillery/ 8 Mechanized infantry Support companies: AA support / Artillery/ Logistics/ Flamethrower recon tank company/ Maintenance You wanna use the basic medium tank chassis, there isnt any reason to go beyond that. Apr 26, 2023 · The medium flame tank design serves as the backbone of the flame tank support company. Templates apply pretty much across the board. This sub is for the free exchange of tips, strategies, player guides, how-to's, news, information and discussion. Add the engine that makes your tank faster, upgrade your engine, and change the suspension to the one that gives you reliability. But in this case, your light tanks have been slowed down, maybe lower your engine or change your engine to the diesel one for extra reliability. Wargaming recognised subreddit for World of Tanks Modern Armor on Playstation and Xbox. Feel free to replace 3 tanks for 2 MSPG. not have guaranteed tungsten and b. Template: remove MP, there is absolutly no need to use MP in a combat template. Make sure not to use MP that was a mistakeTank Template HOI4 (Hearts Of Iron 4)Socials: Twi For support companies: engineers, support artillery, and maybe light tank recon. The Medium Amphibious Tank (1941) Jan 19, 2020 · 40 width armored template. Whenever you assign a certain tank to the "Artillery" role in the dropdown menu under the tank name in the tank designer, it will kill almost all breakthrough and give a comparatively small buff to its soft attack. These are bad division templates. Replace motorize recon with maintenance, and use 9 medium tank battalions and 6 motorized infantry. Drop the support artillery for logistics. 30 org total. They like to attack too. Not really. You can either do 20 width or 40 width, but i usually recommend 40width. You don't need that much armor to be unpiercable. Medium tanks require tungsten, so you’d need to source that. I rarely use medium tanks, i typically have one or two fast react forces that use light tanks, and one or two depending on the nation heavy tank forces for the breaking lines, otherwise i use MTD & MSPART embeded in my motor or mechanized infantry templates For tank divisions I would use 9 MED 6 MOT medium tank divisions as their medium size allows you to field a good number of them instead of the conventional 42 widths. Medium tanks will be faster and cheaper so you can have more, heavies have more soft attack but are more expensive and slower; neither should get pierced by infantry. Use mechanized instead of motorized if you have enough industry and supply. Typically, there are three: tank destroyer, self-propelled gun and anti-air. Currently I have starter 12w + engineer divisions, what composition should I use in order to have more effective divisions? As tanks are concerned I have upgraded and modified light tanks while medium tank model is just researched. For Tank division templates, you should stick to 34w as it stacks best against the 70w terrain you will mostly be working with. The meta has changed a bit and th Flame tanks give terrain attack bonuses, almost across the board (the same way engineers give attack bonuses into forts). A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. I build tanks with lots of soft attack, and have TD helps to pierce almost everything if enemy isnt armor buffed heavies. You should drop armor and engine levels. Tanks should have engineers, support artillery, armored recon, and if they're to fight alongside infantry, signal detachments. Designing tank templates can be intimidating and for many players s SF doctrine? 12-8 or 13-7 (Tanks-Motorized). They have less stats per width than tanks. The addition of motorized infantry provides an organizational boost for the template and can always be replaced with much better mechanized infantry battalions Hi I got a 20w and 40w. . If you go medium, you may start with light tank divs while you tech up. Still, if you manage to fight aggressively from the start, you could theoretically use this template until the end of the game. Try Light-medium tank mix. This template is a lifesaver. tank template: about 6 tanks and motorized or mechanized in late game, stay around 30 org balancing this value with . But if you really want to use mechanized divisions, take a look at their combat stats. #tutorial #guide #hoi4 Super basic Medium Tank Template & design. This is an official community maintained by the developers. Cav with superior firepower, 17 cav, 2 medium/modern sp arty Madlad cars: 5 cars Madlad tanks: 1 medium sp anti air, 1 medium sp arty, 1 medium anti tank, 9 medium tanks, 8 trucks. A 16/4 tank/mot is garbage. The main stats of a tank division should be attack and breakthrough. When your Organisation hits level 6. Due to the heavy stat penalties of a flame tank designated design, it's not necessary to build one with good stats (or with high reliability). Assuming mass assault with the infantry width reduction, 20 infantry, 2 heavy/superheavy sp arty, 1 heavy/superheavy tank destroyer. Motorized artillery is unnecessary, but you can replace 1 tank with motorized AA if you don't have full air superiority. Medium flame tank support company will be very beneficial too. Upgrade Possibilities: Medium flame tanks and light tanks as support companies will boost stats greatly, so add them if you can afford. Web using a combination of medium tanks, motorized, and possibly some german engineering, you have a tank that offers great breakthrough and piercing and is fast enough to outrun most other tank korps. You can downgrade the combat width to 30 or 34 if you want. Medium howitzer is very good. German, non-German tank divisions are usually 12-15 tanks and corresponding 8-5 motorized / mechanized to make it a round 40 width. youtube. Standard Superior Firepower template is 12-8 or 13-7, medium tanks or heavy tanks (pick one), and motorized or mechanized (pick one). Meanwhile 27 width is terrible in plains, which is the best terrain when attacking with tanks. Quickly filling gaps in the line, following your tanks to prevent them from being cutoff, jumping in front of an enemy attack This tank template any good r/hoi4. Always supported with arty, shovels and AA Dec 5, 2024 · This video is a guide to the tank template and fighter builds that I use for Germany in HOI4 Gotterdammerung. 35 width with mech, mediums (i forget the ratio but go for above 30 org) and an aa. I like personally bigger tank templates, but 30 width is perfect for plains so no complains. 1% for light tanks and >80% for medium tanks to minimize the losses. Mobile Warfare (very Tank focused): 20 Width pure Infantry with AA, Engineers + Recon and The best Tanks you can come up with (i personally would go 5 Motorized, 4 Medium SPGs and 9 Medium Tanks) Superior Firepower (Tanks/Infantry focused): 14/4s if you want quality, 7/2s if you want quantity (as the USSR you should aim for 14/4s) and 8/12 Dec 24, 2023 · In this video I go over all of the best tank designs you could want for hearts of iron 4. If you're going for mobile warfare I think the template is 15 tanks + 6 motorized/mechanized, if you're going SF or GBP it should be 11 tanks + 10 mech/mot. xD Motor. This means, use the template, but change things out as the situation accords for it. In general, tanks have high armor and breakthrough, making them excellent at offensive operations. There's no point in going improved medium tanks it's just a waste of efficiency and ic. Light tanks can be a primary strat if you know what you’re doing, but for a beginner you’re best off moving to mediums once you can. Can also go 13-7 or 13-5-2 med-mot-SPG/SPAA. You could add also add artillery and AA, this depend where you are fighting and with who. There is a Cavalry template for HOI4 that you can use from 1936 to 1942. youtub If you forget a heavy tank division in the marshes or jungles you really can't blame low reliability for your attrition losses. During my Hoi4 School stream last week some people asked for some tank designs and suggested templates for medium and heavy tanks, here's my thoughts! I also Dec 15, 2024 · (Medium) Tank – Due to the tank designer introduced in the No Step Back DLC, tanks can be designed however you wish, and the role of tanks can vary widely. Prior to around 1941, the clear best tank in MP is a heavy cannon 2 TD with a basic heavy armor meme division, which France basically always makes, and Germany always has to make the same thing be Recently i liked to use current one: 7 medium, 7 motorized for france mech for barb and 1 medium tank destroyer. The idea is to try to keep high enough org while also keeping high enough stats on the tanks; more tanks = more stats but lower org, more mot/mech = more org but less stats. So your best use of such a division is as a fast, tough infantry. Support companies are the same. SPG anti tank is for fighting tanks mainly. Edit: for actual templates. " This tank has an acceptable cost(12ic) but rather low stats with 22 soft and 25 breakthroughs. Light or medium tanks, what ever you can afford. It's better in MP when you need your armor to be capable of fighting enemy armor that has been built competently. For fast encirclement use medium with a lof of soft attacks. Medium tanks, howitzer main gun, focus on breakthrough and soft attack. 2) Once your 8/1/1 INF division template is set, you can flip those INF battalions to MTN for a useful 8/1/1 Alpini template, costing 40 Army XP and Sep 3, 2023 · Best Cavalry Template in HOI4. For support companies I like signals, arty, AA, flame tanks and Jun 22, 2023 · This armored division template is a great one to use, as in spite of a low max speed, you’ll be able to push into enemy lines as your medium tanks should be unstoppable against the AI. pkkond kqbx qovguj ifrxr mkm eox iawix cvdbd ucy jnwxe